IDEAS FOR RYZOM


Faction imbalance - where do we go from here?

After a bit more thought, I do not think anything can be done, and even if something could be done, it won't be. The real faction issue is that part of the player population wants the exact opposite of what the other part wants, and the dev team is not impartial here.

We want guild membership restrictions to be decided by the guild leadership, at least in Neutral guilds, and we are told "No!" for hypocritical reasons.

We ask to retain some semblance of a sandbox and we are buried in concrete.

We ask for the ability to roleplay our own characters and roles are forced upon us.

We make suggestions, but are told, "That's not how we like to play so you are not allowed to play that way! In fact, we'll change the rules so you can never play that way!".

Fine. Ryzom does not want those outside their little monoculture to play? They can do without us and our money. Many of us have already gone, quite a few more will go, and it's all because of a factional divide that has been deliberately widened instead of diplomatically bridged.

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Do not assume that you speak for all just because you are the loudest voice; there are many who disagree that simply have no desire to waste words on you.

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Last visit Friday, 29 March 07:11:03 UTC
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