IDEAS FOR RYZOM


Improving Kitin Invasion

8( o O

Kitin invasion within the cites??

It was tough enough wiping out the kitin invasion just outside the cities

Put the invasion within the cities and you essentially make the game utterly unplayable for the duration for all lower level players at least, in as far as any of their activities require their entering into and carryin out activities within the afflicted city.

It was bad enough that the kitin invasion be so placed in the case of FH that last time, as to make it impossible for 1st grader WC practioners to carry out their WC missions. 8/

Actual placement of kitin invasions within the city FH for example would also have consequences for the Silan players desiring to leave Silan for the mainland.

My vote: let the nuisance poteential of kitin invasions be sufficient enough for higher level players to want to end them (best mats to be dug affected, for example, for the duration) but so that lower level players be able to handily avoid the affected areas and yet continue their play.
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Last visit Friday, 19 April 00:02:07 UTC
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