IDEAS FOR RYZOM


Improving Kitin Invasion

Luminatrix
There are games that give you a bunch of settings. You can choose if you wish to autoloot or not and up from what rarity of item if you do. When in a team, the TL can set from what item rarity upwards the looted items will be rolled for. That's how Rift does it, if my memory doesn't fail me. The rolling isn't the best system, but that could be improved. The rest I find quite sensible.
Rift was actually quite interesting yes, not to mention a team party inventory share is common in all (not so) recent mmorpgs, really its basis.

Luminatrix
As for the kitins dropping tokens, pretty sure Dulla means the token for titles, aka kitin pieces, should be automatically distributed, as we have spoken about it.
Figured this out yes, my statement about gambling was out of subject.

Luminatrix
I personally would just give it more story elements and make the kitins actually invade cities so there's a reason to kill them (inconvenience at the very least). City NPCs muttering about how the kitin nest is a danger, things like that would be great. Right now the invasion is just kind of there and a lot of people had no idea about it.
I think the current invasion are deployed for test right now
Ryzom was well known for the cities invasion so, let's hope it still has a meaning in future :)

I would like to have story progression for once, associated with that kittins invasions.
And not just 2 or 3 kittins holes that pop randomly you don't know why

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Last visit Friday, 26 April 20:46:21 UTC
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