IDEAS FOR RYZOM


Change "Dead Pool" PVP back to faction PVP

Revvy
The mentality did change, or better say, a big part of the RP/PvP driven community did leave, so we deal with the rest now.

Rare are interested into faction development or play, nor Lore/Stories progression when it come to Homins conflicts.

People are happy when it come to doing fight against env, and digging for a useless goals (aka the simulation of the goo in void.. just a joke).
But when it come to Hominity conflicts, then no ones play.

This is the actual Ryzom.. (not saying its wrong or right here, just a fact).
Most of the nice picture you see on website promoting the game are from an Era of Ryzom where there was actual fight, and people was willed to do so, with pleasure even.

If you should replace actually the picture to reflect the truth, what would we get?
Wheel of fortune event picture? OOC events easter and xmas picture?
Leveling on mobs picture?
2 or 3 Homins cybering at the stable at FH ?

Nothing that can push people to come in this niche game, instead of going to play a MMORPG.

We are far from the events of the Fyros Emperor against Matis King..

So do it will change anything ? I would really like you to prove me wrong really.. at least for the future of this game.

Otherwise nice story i like it :) and agree with the fact that we are not enough for 46 thousands factions.. at minima 2, maxima 3 would be good.

I understand your doubts, and I totally agree with you. Because many PVP players have gone (because of misdevelopments?), there remains a small player base that PVP would really practice in a role-specific scenario, but still too few to actually do it. Most people, like me, are happy with PVE because, as far as I'm concerned, the opponents who really run PVP are much more levelled and experienced than I am. So I think that's a deterrent for now.

As far as I'm concerned, they weren't pictures of "Wheel of fortune event picture? OOC events easter and xmas picture? Leveling on mobs picture? 2 or 3 Homins cybering at the stable at FH ?" but that rather: We are far from the events of the Fyros Emperor against Matis King....
I've never experienced anything like it and I can't understand it either. A few invasions on Yrkanis or Pyr, that's it.

What I personally don't like about PVP is when the opponents ignore each other, insult each other or spread bad rumors etc.. That's something I can't stand to die for. That's also one reason why I retired there.

Ok back to the actual topic.
1) Would it be good to know how many in principle would be willing to do more PVP and in what way. There would be a survey very helpful
2) A reduction of fractions, by whatever means, is URGENTly necessary due to the player base. In order to grow again, one should start small again.
3) More focus on bugfixes and new content. (Not the Gubani wheel, which is really nice, but doesn't really captivate a new player, but is more of a pastime for long-term players)
4) The lore should not only be text, but also be filmed with exciting sequences.
5) I would be willing to develop the lore further (to help), but how can you do that, if you have no idea of the process, how can you do that?
6) Small videos are nice. Many young players watch games on Youtube. When I search for Ryzom and filter by upload date and limited to this year, it comes out: Ryzom Youtube Search. Also live stream LetsPlays e.g. would also do it, what could lure new players.
7) As I found out, players aren't really interested, or just lazy or don't have enough time on platforms to promote Ryzom, which is also a reason why Ryzom doesn't really reach everyone who is interested. Or simply, players are miserably organized on the subject.

Ok, these are the points I can come up with for your contribution. You don't have to and shouldn't leave everything to the Ryzom team, but there should also be a player team that organizes such things. But you have to do it ;-) Selfish action is really wrong at the place, I say that especially to myself, because everyone is it in his own way.
Finally, I think that a long-term player should take on the role of organizing players. I am definitely there when tasks are structurally distributed among players. This organizer should preferably not be involved in the Ryzom team.

---

Nicht klicken!


Show topic
Last visit Monday, 29 April 10:10:01 UTC
P_:

powered by ryzom-api