IDEAS FOR RYZOM


Change to PvP tag

I propose a small change to PvP tag: once tagged up a player must wait, say 24 hrs before they can tag down.

Deciding to take part in PvP/RP should have concequences for the toon.  If for example, a player wants to tag up for a boss/ kill a homin, then great! But they should not be able to wait a few minutes in safe place and tag down.  The decision to tag up for rp continuity should not be frivolous but should have meaning for the homine.  They should have to live with the consequences of this for a significant time after deciding to tag up: the main one being that it opens them up to revenge attacks.  The cooldown timer would start when tag is activated: the red flag timer would stay the same.


Main point: Tagging up is a declaration of intent/ it is a rp stance - especially if on becomes red flagged.  Keep red flag timer the same, but create a seperate cooldown for the pvp tag, so there are real conquences for tagging up which would lead to better pvp and rp experience.

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