IDEAS FOR RYZOM


Give Rewards for Multi-Masters Part 1: Fight Skills

Just saying, because have no more time to handle this useless debat so lets be clear and fast.
Since you dont seem to know PvP nor how it was made on the papers.

Do you guys realize they are already "setup against setup" in PvP?

And game was designed for each weapons to have advantage and disavantage against each weapons.

Its just because of bugs and a bad way to handle the fight system, that this "feature" -> in the core of the PvP gameplay, is useless.

So your stating is okay, can understand it, its even friendly, lets all be equals for a better world, but just no
Or, at the least, just a no in a meaning of competition.

( Wich is very important in a players versus players game )

Levels are here to be grind, for a reason (at least in PvP)
And a multimaster should have advantage in fight over a simple master.
Not because i want it, not because its magic; it was designed in this sense.

An example?
Affliction Offensive master should has advantage over a non affliction master with madness (wich is the more violent).

But this.. is false in the Atys of today, just because of gameplay bugs.

Each weapons/skill has an use, and setup has an advantage over another setup.

Take it has it is or not

Oh also, been interested in only one weapon and trying to be the best at it.... its awesome really..

But this dont work in Ryzom.
Its not a skill based game where you can work your way with the weapons until perfection, so, here all is said unfortunatly

Here some more details if you are interested about our/my opinion about it.
https://app.ryzom.com/app_forum/index.php?page=post/view/189753

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