DISCUSSIONS AROUND ONGOING PROJECTS


Discussion around "Ryzom moves to Freemium model announcement!"

Magez
theres too little difference between being low lvl (1-125) and being higher (126-250), a great incentive to get people to pay would have been the 125 skills (fire,shockwave,poison, electricity spells) if you would limit f2p too 120 or even 100

want to specialize in a weapon? pay for 100+ weapon skill tree
want cool fire spell? pay for 100+ unlock

those think would be an incentive to pay, atm the only thing that is alluring is the storage, everything else is the same except an higher number on you item icons.

mayb even limit the higher quality item looks to pay2play.

want a axe on fire? sub, want a waving dagger? sub.

+1
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Last visit Friday, 26 April 15:57:38 UTC
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