So, as title says, two small suggestions:
1) Can the patcher start working from the second I started the game and I arrived at the login screen? Without me needing to input my user/pass, just to find out there's a patch, and then having to retype said user/pass?
2) Can the patcher avoid restarting the client, if possible? Several games have a seamless launcher, that will finish the update quietly and just let you press "play" on the launcher menu, without requiring you to restart the client. I assume implementing a launcher for the game, that can handle the client patch and the login shouldn't be exactly difficult...
1) Can the patcher start working from the second I started the game and I arrived at the login screen? Without me needing to input my user/pass, just to find out there's a patch, and then having to retype said user/pass?
2) Can the patcher avoid restarting the client, if possible? Several games have a seamless launcher, that will finish the update quietly and just let you press "play" on the launcher menu, without requiring you to restart the client. I assume implementing a launcher for the game, that can handle the client patch and the login shouldn't be exactly difficult...
---