Ark


[Ark] Reports of Ryzom Forge's meetings (Ark Group)


13th of july, 2015

1 Ark interface

The simplification of the ARK interface to make it being usable easily by users paused waiting for the dev to end new ticket system and payment plugin.


2 Anlor Winn project

Remigra has done some nice work with a few visual things that we can use for Anlor Winn. These visual changes are for 4 land textures, 4 species of trees and flowers. They will affect the 4 nations, Almati and Nexus (but not the Prime Roots) during the event only:

For information: all mounts are not changed, and the floor only changes in summer because it was summer during the tests. You just have to change the letters of the files for the other seasons and countries when they do not exist.
Since the event will run on 2 weeks, these missing files must be added. The ruse consisting in renaming the files works without any problem.

The next step now is to come up with a good premise for the event - the primary obligation being that the event has to be *fully* automated.
One idea: Anlor Winn could go out of a burning kitin.
Another idea: dynamic kitin invasions (smaller scale) that are reactive based on player actiity for each region. This is something a little ambitious but to test.

Q: Is "Pocket Worlds" still under developement, or is it on hold too?
R: Yes it is. The first work is to make Ark interface more easy for the players. And priority is the payment method now.

Q: Many have told me that the secular Halloween, had no place in Ryzom actually. What do you think?
R: The issue is that it's a real life stuff, not a Lore one. We would break the roleplay immersion with playing a real life event. That's the reason why we have created Anlor Winn (Malefic Wind), that looks better with Atys world.

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Tamarea
Ryzom Team Manager
(FR / EN / ES)

tamarea@ryzom.com
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