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How did you come to know about Ryzom

I'm a very new player, started just a couple of days ago. I'll answer the main questions first and then discuss why Ryzom seems to have sucked me in.

1. How did you come to know about Ryzom?
I did a google search for "exploration based mmo's", this came up in an article I'll link here:
http://www.engadget.com/2013/04/03/free-for-all-my-five-favorite- mmos-for-exploration/
I've checked out all of those titles briefly, but Ryzom is my favorite so far.

2. Have you played any graphics intensive games before?
Yes, plenty of recent single player releases, EVE is the only graphics intensive MMO I think I've played recently. Not sure how this question is relevant, Ryzom's graphics are fairly dated. Charming, but dated. It actually reminds me quite a bit of Elder Scrolls III: Morrowind in terms of art style/graphics quality (which isn't a bad thing necessarily).

3. Which OS do you use for Ryzom.
Windows 7

4. F2P or P2P?
F2P for now, I'm a very new player.


Okay, so with all that out of the way... I think the main reason I'm warming up to Ryzom is because it gives me an interesting space to explore and figure out. I love it when a game gives me minimal directions and just leaves me to figure things out at my own pace. It seems to me that a lot of modern mmo's aren't in touch with this and try to lead you through their worlds in a very linear way. Everyone goes from questline A to B to C to D like a giant conveyor belt to carry people through the game.

So far, even though Ryzom does have npc quests early on, it doesn't feel like it's trying to make me do anything in a specific way. I'll see other players wandering out in the world in Ryzom and I feel compelled to interact and help them because the game is open and I don't feel like I'll be a nuisance to whatever goals they may have. The world feels dynamic and interesting to observe and even the creatures are enjoyable to watch as they travel in herds. Sometimes I'll sit (in-game) and just watch the animals movement patterns. Sometimes the animals will come up to me curiously and sniff me. All this sort of stuff is wonderful and makes me feel like there's something going on in their little coded AI algorithms that serves more of a purpose than to be killed by the players in the game. I'd love to see the AI reactions and interactions with the players in the game expanded on even more.

The skill creation system is also really interesting and cool to experiment with.

I dunno, I feel like I've stumbled onto something special. The game is a little rough around the edges, and there's still room for improvement... but what I've experienced so far is definitely going to keep me interested in the game for a while longer.
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Last visit Tuesday, 23 April 20:01:05 UTC
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