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For building the ryzom client you dont need all those required libs that is for compiling an entire server.


debhelper, cmake, libxml2-dev, libgl1-mesa-dev, libjpeg8-dev, libpng12-dev, libopenal-dev, libfreetype6-dev, libxxf86vm-dev, libxrandr-dev, libxrender-dev, libvorbis-dev, libcurl4-openssl-dev, libluabind-dev, libssl-dev, zlib1g-dev, libexpat1-dev, libtool, autoconf, automake, libwww-ssl-dev, libsquish-dev



full static client

-DRYZOM_ETC_PREFIX=/opt/ryzom -DRYZOM_SHARE_PREFIX=/opt/ryzom -DRYZOM_BIN_PREFIX=/opt/ryzom -DRYZOM_GAMES_PREFIX=/opt/ryzom -DWITH_RYZOM_PATCH=OFF -DWITH_RYZOM_SERVER=OFF -DWITH_QT=OFF -DWITH_STLPORT=OFF -DWITH_NEL_TESTS=OFF -DWITH_NEL_TOOLS=OFF -DWITH_NEL_SAMPLES=OFF -DWITH_RYZOM_TOOLS=OFF -DWITH_LIBWWW_STATIC=ON -DWITH_STATIC=ON -DWITH_EXTERNAL=ON -DWITH_STATIC_DRIVERS=ON -DWITH_INSTALL_LIBRARIES=OFF -DWITH_DRIVER_DIRECT3D=OFF -DWITH_DRIVER_OPENGLES=OFF -DWITH_DRIVER_FMOD=OFF -DWITH_DRIVER_DSOUND=OFF -DWITH_DRIVER_XAUDIO2=OFF


with that there is no need to install libwww after, it will be compiled into the ryzom client.

this works 100% on debian variants
packages for trusty tahr can be found here.
http://booster-sdk.eu/debian/packages/ryzom-client/

there build inside a clean chrooted environment, the same as in the launchpad build farm.
sources can be found a few directory's up also libwww-dev and libsquish-dev.
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