Deutsch


Exklusives Thesos-Fyros-Event?

There's plenty of room to interact with something without having a direct hand on it. You can just comment on it from a far. Or decide to say you heard about it to Matis people and wonder if this would be an opportunity to add up to the fun...

Sometimes it's fine if a big thing just touch a few people, it gives room to interact in many different ways with an event.

Let's take an example :

- Zorais from Hoi-Cho (I don't whose community it is) become crazy religious extremists. Now you actually learn that as a Matis diplomat. Obviously, you won't go barging in and talk to a zorai official about religion in zorai lands. But then again, you can raise awareness about the issue and try to work fyros officials, via tryker friends, into asking about it to the Matis. This way, everyone can react some way about a story. It also gives the possibility to people who are living the story to feel they're the main protagonists of something, and nobody can steal them that feeling.

---

Now if I want to speak about the German community (and not as the root of all evils) :
(I'll try to explain myself as best as possible, please bear with me and take this as a way to try to get a dialogue going)

One main issue I have with the German community as a whole is that I fear it is way too tightknittted (at least from a foreigner point of view). Everyone knows each other and happily nose in in everyone's story. I feel it is at some point detrimental to everyone. There should be boundaries, or at least visible boundaries between characters.

Let's speak about Atreus for example. As far as I know, only Fyros Patriots actually participate in that story. So it's not even limited to the French community, it's in fact limited to a very small group of people who meet a number of conditions (for instance, being a fyros patriot). And this is what gives strength to that story. It is tailored to interest some people and give them something to hold on to and to feel (hey we're real Patriots, at least we get to work for something in the Desert).

If others are to interact to this story, they have to get to speak with the main actors of it. It's a way of giving power²players.

This kind of thing seems quite impossible for the German Players. For instance, if the same had been played with any german Patriot, there's a high probability that almost every German active player would have come and get a hand on the story. Then, it would have a big mix-up. Since you know your community better than I do, I'll let you think about the consequences it would have had.

It's the fact that this way of playing is common in the German Community that makes some Frenchspeaking ppl think that Germans are the root of all evil. Because this view of gathering for everything kinda obliterates every other way of playing.

Some things should be kept to some players only. It gives room to the ET to create real value. It creates differences between the different peoples (and we need those differences). Also, it gives a sense of value being with people from its own nation. The French community tends to break up a lot easier than the german community.

Also, you see that this way of reuniting everything get kinda destructive with the proportions the rangers series of events took. When I read/heard about that, I was more thinking that Matis should have found/received a story of their own, that they could make evolve the way they wanted and not graft themselves on the story of someone else and try to live through it.

I don't know if I'm clear enough :-p

I feel the day that people will break free a bit more from their community and try to build things up a bit more with the players who share the same gameplay/roleplay values (as being from the same nation), we will actually get some results.

Regarding history, you should realise something :

The ET is made of voluntaries. As time goes on, people come and go (they get older, have kids, get jobs, different hobbies and so on). Some event guys are not there anymore. The past is bound to change at some point. The only way to avoid that as much as possible is sharing all the information you have about that on a common platform. But again, it asks a bit of "free of boundaries" thinking. It also asks a bit of trust from people participating.

As I see it, the ET is there to provide you with a story. Now they are the storytellers and we are the players to play around with these stories. I feel that when we ask something, we should ask for a story that relates to our characters. And that when we ask that, we should give ourselves the possibility to do that in good conditions. That means trying to do a leap of fait and trying to accept the game with the constraints set on by the storyteller.

So we should look to the future and accept that some discrepancies are bound to happen. We should accept that some facts are to be messed up at some point. Even more if in exchange we have something like a story to get by. This way we can help motivate the persons who will actually give us a story to play and not demotivate them by setting them a lot of boundaries they cannot do anything with because it's beyond their reaches.

If we are not ready to trust people and give them a chance to do what they want to propose, then of course it's bound to go down the drain :-p

Anyway *rant is finished*
Show topic
Last visit Sunday, 28 April 08:59:45 UTC
P_:

powered by ryzom-api