IDEAS FOR RYZOM


Improve PvP Points Calculation

Casy (atys)
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I agree that it would be better to fully rework the system. However removing rule A would somewhat do the trick and move the issue from annoying to well.... not perfect but ok.

I agree, and many thanks for the explanations. Having played only rarely on Arispotle I did not know that terminology concerning neutrals. And I hope the proposal will be adopted by the devs and implemented soon.

Anyway, I would favour a more radical solution. The sense of faction fame based multipliers does not seem to exist after the unified PvP points. Before, one may have identified a PvP victory as a service for the faction. But which faction do full neutrals (theist/hominist) serve that they get the highest multiplier against marauders? Other contradictions you already named.

The best in my opinion would be waiving the multipliers altogether (maybe doubling the amount of points to be achieved instead) and granting PvP points indiscriminately for any PvP activity, be it tagged PvP, outpost battle, encounter in LoU or Nexus, in the arenas, or even in duel. That would be simple, logical, and inviting to any kind of PvP activity.

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Daomei die Streunerin - religionsneutral, zivilisationsneutral, gildenneutral
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Last visit Friday, 29 March 15:46:45 UTC
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