Point 1:
One of my old guildies used to run around hunting in the area while I kept digging. We could always pick up eachother if there was some unforseen aggro or something and I could supply him with equipment from the stuff I digged up -- at least until he outleveled my digging/crafting. We often went hunting for exc/sup dig spots me being the healer/digger and him the melee/guard.
Basically the hunter protects the diggers/crafter and gets quality gear in return. Were you able to try something like this?
Point 2:
I agree, hunting and delivery mission rewards could use some boost to make risk/effort/reward in line with crafting missions.
One of my old guildies used to run around hunting in the area while I kept digging. We could always pick up eachother if there was some unforseen aggro or something and I could supply him with equipment from the stuff I digged up -- at least until he outleveled my digging/crafting. We often went hunting for exc/sup dig spots me being the healer/digger and him the melee/guard.
Basically the hunter protects the diggers/crafter and gets quality gear in return. Were you able to try something like this?
Point 2:
I agree, hunting and delivery mission rewards could use some boost to make risk/effort/reward in line with crafting missions.