Increaseing the base ( merchant ) price of materials gained from hunting is a good idea in my mind .
How-ever , i think that the devs need to make sure that any crafted item made from the hunted materials are not worth more than ones made from foraged materials . ( don't know if crafted items sale price goes off ql / material amounts , or off base price of mats used )
How-ever , i think that the devs need to make sure that any crafted item made from the hunted materials are not worth more than ones made from foraged materials . ( don't know if crafted items sale price goes off ql / material amounts , or off base price of mats used )