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Open letter to the developer of Ryzom

Makrock
2/ Double xp for subscribers: I hate the move toward play to win (p2w) you decided to take. The doubling of xp for subscribers will just create

I'm in agreement here. I think it would be much more useful to keep XP the same, but limit non-sub players to level 100 (thus requiring a sub for their next title). Level 125 is too high for a non-paying player. It would mean players would deliberately not sub until they reach 125, which means lost revinue for Ryzom (the thing that's causing all this to start with). Level 100 is probably too high, I'd even go so far as to suggest a cap at level 50. It's long enough for newbies to learn the game enough to decide if they want to sub or not, which if I'm not mistaken is the whole point of a free trial.

I've played most of my levels without using cats, and 3k xp is more than enough to reach high levels without feeling like you're being fed candy. Just remember, dig and craft XP does not have a 3k cap right now.

/Osc
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Last visit Tuesday, 26 November 18:38:56 UTC
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