IDEAS FOR RYZOM


Marauder (Camp) Ideas

- Fyros furniture in marauder apt just doesn't fit. (New style of apt's - gh's would be nice)
- Occupations impossible doesn't seem right. (either brand new occupation or old ones available i think!)
- Guards that don't guard against aggro aren't effective at all. (Either make 'em attack aggro, or make aggro in a wa they cannot enter the camp)
- Something needs to be done about the levels and points of the organisation (This can wait a while, but i'd love a marauder-pickaxe)
- The usual buggy buggy stuff, e.g. the rite can be done over and over and over... The magic trainer of the Fyros is always turning around... Guards run straight through buildings... Same with aggro... (Not that important, but i think the anti-bug-team of Ryzom will love the little aid )
- Optional: an apt that is actually enterable, not just by asking the lame guild apt guy to tp to your apt (Because i want something to brag about)
- Optional: A gambling machine (So Suboxide has something to keep himself busy with)
- Optional: Hair!

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Sometimes I blow into my fridge, so I get a "Fresh Breath"
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