IDEAS FOR RYZOM


F2P Level Caps

F2P people like me are limited to using Q 150 but that doesent change the fact that Melee and ranged efficiency is limited to 125 by lvl, Magic is limited to 140 (last spell lvl we can learn) and we can only get full bonus from armor, jewels and Shields for being Q 150's. So generally we can do our own Melee and Ranged weapons, we can craft our own armor which will be a bit worse than the Q 150's a higher lvl P2P player could make, but we could not make Amps that would be sufficent to cast the highest spells we are allowed. Limiting Everything to 130 wouldnt be much of a deal. The only important factor would be scalling down the highest available to F2P players spells down to 130 rather than 140.

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