IDEAS FOR RYZOM


Guild improvement idea

You could have mentioned the teleporters sooner... (never thought about that as I'm neutral and don't have those in the higher regions and roots)

You could either reduce the max possible fame for people in such guilds to what was it? 60 for pacts in lvl250 areas? So that those would be just out of reach.
Or disallow buying of pacts in > 200 areas.
It should be somewhat alligned with the teleporters for neutrals just with a small advantage of being able to use some which neutrals don't have access to.

Sample for desert:
(M = Maduk -> Kami tele, J = Jena -> Kara tele)
City: Kami / Kara / Neutral / FreeKami / FreeKara
Pyr: M / J / MJ / M / J
Dyron: M / J / MJ / M / J
Thesos: M / J / MJ / M / J
Oflovaks Oasis: M / J / M / M / J
Frahar Towers: M / J / M / M / J
Sawdust Mines: M / J / J / M / J
Outlaw Canyon: M / J / - / M / J
Scorched Corridor: M / J / - / - / -

This would of course allow additional direct access to the lands of Umbra but still make access to the Wastelands just as hard as for Neutrals. Actually the access to Underspring would become harder for Kara aligned free (compared to both real Kami/Kara and Neutral)

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