Marelli
That's the trigger, but there are deeper underlying causes. They don't get along because the Tryker and Zoraï ways of looking at life are nearly opposite. The Zoraï care more about their floaty philosophies and 'preserving balance' than about individual homin's lifes and happiness, like how they sacrifice their own to combat the Goo. Meanwhile the Tryker are hedonistic, frivolous, and superficial, they take lightly and even mock the worship of the Kami and the Zoraï philosophy and their shallow attitude erodes deep thought.
Really, the Tryker and the Zoraï are more opposite than the Fyros and the Matis, the only reason the latter conflict is hotter is because the Fyros and the Matis are both more militarised races than the Tryker and Zoraï.
Hey, I resemble that remark (except we are also industrious)!
I see several problems with this particular suggestion for a new playable race. First, it doesn't match with canon lore at all, especially with respect to our "magic", which isn't magic in any of the usual senses found on Earth.
Second, the poles of Atys probably get the *least* sun of any location on Atys. The "sun" is fixed off to the east of the New Lands. Since we came from somewhere else on Atys and there was light there, (and since we can't see any other suns) I suspect that there are actually three suns (light/heat) sources, equidistant around the equator of Atys (which they define).
Finally, the world has at its core the possibility of attaining mastery of any skill you care to learn. Having a race with special abilities ruins that.
Bittty (the light-hearted, industrious, Tryker)
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Remembering Tyneetryk
Phaedreas Tears - 15 years old and first(*) of true neutral guilds in Atys.
(*) This statement is contested, but we are certainly the longest lasting.
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