IDEAS FOR RYZOM


hunt for food or get water

New Players are frequently complaining about low regeneration rates in ryzom. From my point of view regeneration doesn't matter very much cause when i am using my abilities they consume so much and i don't want to wait even a few seconds.

I think it would not hurt to double regen rates:

Most higher level players don't care about regen rates, they would need to be 20x higher to replace a healer.
Most low level players don't care about teams no matter how low their regen rates are nowadays.

And this would be a great opening for food and water.

Why not extend the existing food and water occupation to do two effects: The high regen they provide today shortly after consumption, and in addition another RL-hour (ingame day) of doubled regeneration.

So back to the idea: i would like to make our current regen stats the hungry/thirsty ones. They are quite low already.
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Last visit Thursday, 14 November 04:19:40 UTC
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