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Unimplemented Animals - Fish

Now I don't have a clue about how the game is coded when it comes to "in water/on land", but as long as you can set creatures to only stay in water, just as those we have now only stay on land, I say why bother with having them swim up and down?

The Z-axis might be a big issue with the fish, but why not just make a model that is placed in such a way that it will display just below the surface of the water. Add some animation where it swims up and down, but let the model itself reside so that all of it is below the surface of the water, or in the case of mounts; so the seat sticks up. Having to add in all the code for having fish in two different states, submerged and surfaced. This way you also dont have to bother with if they swim through the bottom, as there is no actual "plane" on the bottom, that things can follow, rather it appears to just be flat ground with a transparent effect and then some painting on the background/sea floor.

It will take quite a lot of work, making the models and animations, having them move smoothly and all, but it would definately be a very cool addition.

Since I am a tryker and we have just about all the water, everything above is in no way biased ;)
So get this done, so we can have something to attract the tourist zoraï. Maybe make them only aggressive to matis while you are at it, so we can give em some payback for all the times us poor trykers have been hunted down by dogs and hungry matis while sightseeing in the forest.

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Gasket
"It's shite being tryker! We're the lowest of the low. The scum of Atys! The most wretched, miserable, servile, pathetic trash that was ever shat into civilization. Some people hate the Matis. I don't. They're just wankers. We, on the other hand, are COLONIZED by wankers. Can't even find a decent culture to be colonized BY. We're ruled by effete arseholes. It's a shite state of affairs to be in, Marceline, and ALL the fresh air in the world won't make any ****** difference"
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