IDEAS FOR RYZOM


Collecting your interface woes

Most of what has been said is either what I had in mind for the UI or something I really hadn't had a problem with before. However, I would like to make the radar give more information on what's out there--for example, coloring aggro mobs one color and coloring passive mobs another color, or setting up colors for specific mobs (e.g. green for Yubos, red for Gingos, and crimson for Kinchers) that you could customise in Settings. That would really help.

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Walking the bark and searching for understanding, always.
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