Glad to see I'm not the only one that likes the idea, lol.
I just feel that it would be a bit more realistic - creeping through the jungle at night, sticking to the walls to avoid aggro I realized that I had my light on and got the idea. I love realism in games, and Ryzom is full of it... it just seems like the idea fits perfectly.
It would also add a bit of challenge - especially if the aggro only occurs based on the mob's 'mean' value, much like how Taunt does.
I just feel that it would be a bit more realistic - creeping through the jungle at night, sticking to the walls to avoid aggro I realized that I had my light on and got the idea. I love realism in games, and Ryzom is full of it... it just seems like the idea fits perfectly.
It would also add a bit of challenge - especially if the aggro only occurs based on the mob's 'mean' value, much like how Taunt does.