@Xatokar: this can be the start of a very good new thread :)
@Jarnys: didn't ask in dev forums as I thought ideas for Ryzom lies here.
Generally speaking: sitting on an object shouldn't be more "difficult" than sitting on a stopped mount: you've to sit, and to unsit. Animations 're yet available. No combative actions possible, nor harvesting, BUT if crafting will be possible it will be the cherry over the cake. ;)
At least, we can have much more social occasions, even in cities, in houses, GHs, taverns (which 're deserted now) and so on.
Lie down: no problem at all with the 3.rd point of view. Maybe 1.st POV you can see like 45° some sky and part of the bed, but this is useless to say.
Even here, animations 're still present (just use the death one ;)), no actions at all (apart of snoring :D) and mount/unmount-on-a-stuck-mount-like behaviour.
Even on beds, hammock or whatsoever, and on ground too (this much easy to implement as YET present while dead ;)).
@Jarnys: didn't ask in dev forums as I thought ideas for Ryzom lies here.
Generally speaking: sitting on an object shouldn't be more "difficult" than sitting on a stopped mount: you've to sit, and to unsit. Animations 're yet available. No combative actions possible, nor harvesting, BUT if crafting will be possible it will be the cherry over the cake. ;)
At least, we can have much more social occasions, even in cities, in houses, GHs, taverns (which 're deserted now) and so on.
Lie down: no problem at all with the 3.rd point of view. Maybe 1.st POV you can see like 45° some sky and part of the bed, but this is useless to say.
Even here, animations 're still present (just use the death one ;)), no actions at all (apart of snoring :D) and mount/unmount-on-a-stuck-mount-like behaviour.
Even on beds, hammock or whatsoever, and on ground too (this much easy to implement as YET present while dead ;)).