+1 (as I wish to be an explorer and tents will be vital to me :D)
Just make it impossible to place a tent within N meters from a city/village/tribe.
From the "persistence" POV I suggest that the tents can have a decay and should be refreshed or they will disappear, e.g., after N days of being left unused (this to simulate Mobs to ruin them if left unattended more than decay time). They should also have a "friend list" of ppl which can "refresh" them with the presence (entering them).
(btw, this can be done to campfires also, even without the custom "friend list" so they can decay)
Getting a little far from the proposal, tents may have a little storage also... but this can be a new thread IF tents will be implemented. ;)
Just make it impossible to place a tent within N meters from a city/village/tribe.
From the "persistence" POV I suggest that the tents can have a decay and should be refreshed or they will disappear, e.g., after N days of being left unused (this to simulate Mobs to ruin them if left unattended more than decay time). They should also have a "friend list" of ppl which can "refresh" them with the presence (entering them).
(btw, this can be done to campfires also, even without the custom "friend list" so they can decay)
Getting a little far from the proposal, tents may have a little storage also... but this can be a new thread IF tents will be implemented. ;)