Ulykus
I took my time to point out some of the end-game features of ryzom, because i did read your posts carefully and i thought you were asking for that. _Please_ read my answer carefully too, and ask if you don't get anything. You can do that using PMs if you don't want to be seen as a guy asking questions. Thanks.
You were actually talking to TGMage, not me. I did read your post carefully, though. I just don't see significant difference between what you suggested as end-game goals and what can be done on comparable games. Gear-chasing, loot-finding, and mob-hunting are all basic staples of games of this genre, for the most part, and crafting isn't enough to sustain my interest in the game between Silan and being able to chase the higher occupations in the higher-level zones - which I don't want to do now, since there's a baffling restriction on pursuing them and some people (not yourself) seem rather hell-bent on being jerks about the matter rather than attempting to discuss the concerns.
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----------"What doesn't kill me gives me XP. :-p" -Sherkalyn