Just an interesting idea that I've been toying around with and wanted to see how people would feel about it. In essence, it would be a switch in the form of some sort of structure with an HP. Could easily be done with a special mob.
Players could claim the objective by attacking it and reducing the HP to nothing...in which case it would revive at about 25% HP as an ally and gradually restore HP until full. Nearby aggressive mobs would kos to flip the switch again. The switches could have lvls and even reset every few days or so.
A flipped switch would block mob respawn within a certain area. Could also have other effects like slight aurus (stam/life/sap) etc etc and you could even add in the ability for the switches to be claimed by teams/guilds/leagues.
I know it probably sounds a bit overcomplicated but the point would be to maximize some of the PvE play by making a concerted, large scale assault on nasty areas both doable and worth it. Areas with switches would allow a coordinated assault to push mobs back for certain amounts of time.
You could also attach spawn events to switches to maybe launch a KP counter-attack.
I feel something like this would also help PvP tons.
There may even be something like this already. Apologies if that is the case.
Players could claim the objective by attacking it and reducing the HP to nothing...in which case it would revive at about 25% HP as an ally and gradually restore HP until full. Nearby aggressive mobs would kos to flip the switch again. The switches could have lvls and even reset every few days or so.
A flipped switch would block mob respawn within a certain area. Could also have other effects like slight aurus (stam/life/sap) etc etc and you could even add in the ability for the switches to be claimed by teams/guilds/leagues.
I know it probably sounds a bit overcomplicated but the point would be to maximize some of the PvE play by making a concerted, large scale assault on nasty areas both doable and worth it. Areas with switches would allow a coordinated assault to push mobs back for certain amounts of time.
You could also attach spawn events to switches to maybe launch a KP counter-attack.
I feel something like this would also help PvP tons.
There may even be something like this already. Apologies if that is the case.