IDEAS FOR RYZOM


PROPOSAL: Remove material restricions on race-based crafting plans and add s ...

(from previous) ...because no matter what, I'm still digging the SAME OLD MATS for the SAME OLD ARMOR that has the SAME OLD STATS as the Fyros stuff. All it does is look different, and frankly, that's nowhere near interesting enough for me to learn.

I'm not a mindless grinder. I don't enjoy that. I enjoy playing around with different combinations in different recipies, and I've already become bored with the Fyros stuff. Since there's no difference save cosmetic for the other races' gear, there's no motivation for me to learn it, and since this game isn't mission-driven in the slightest... what's left?

Not much for a player like me, I'm afraid. And that sucks to say that. I love the potential this game has, but in order to realize potential one's got to want to. And in reading over some of the other ideas that get proposed... I just don't get the impression improvement and variety are even WANTED.

So, forgive this newbie for oversteppping bounds and making a suggestion. It won't happen again, I assure you.

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"What doesn't kill me gives me XP. :-p" -Sherkalyn
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Last visit Wednesday, 27 November 21:58:14 UTC
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