IDEAS FOR RYZOM


PROPOSAL: Remove material restricions on race-based crafting plans and add s ...

* GIVE CHOICE AND ABOVE MATERIALS CERTAIN SUBTLE MATERIAL BONUES WHEN MIXKED and MATCHED IN CRAFTING. Nothing crazy, mind you - Desert Becker Bark could, for example, have a point or two higher in causing damage as an ammo bullet, while Choice Becker Bark could sacrifie a little Damage ranking in exchange for, say, having a slighty higher speed or range bonus.

The crafing system is great, but with KipeeCraft I tend to make short work of finding ultimate crafting recipes due largely, I believe, because of limited parameters and, for lack of a better term, a somewhat half-heared approach to maintaining and improving one of this game's most interesting and unique features.

Anyway, that's my unsolicited two cents. Would love feedback on the ideas, or a point into the general direction of any previous posts discussing the topic that I may have missed. Thanks in advance! ;-)

-Dainan T'Kalian
Pyr, Imperial Dunes, Burning Desert Zone

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"What doesn't kill me gives me XP. :-p" -Sherkalyn
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