English


Change the faction (Karavan or Kami)

Ignoring the upcoming "marauder benefits", I think the historic rationale for fame changes would be this:

In the past, ALL fame increases have been potentially beneficial and all fame decreases potentially detrimental. Thus, according to effort => reward logic, you needed to slowly work to increase any fame (i.e., see benefit). Similarly, decreases in fame could be instantaneous; you simply needed to anger the authorities to catastrophically decrease fame (i.e., see detriment).

Fundamentally fame increases and decreases have never been a symmetrical affair because rewards are slowly accumulated and punishments are swift and decisive (just like IRL). Don't confuse changing +50 > +100 with changing -50 > -100. The former takes a lifetime of "good works". The latter simply requires one heinous crime.

P.S. Obtaining the upcoming "marauder benefits" are inconsistent with this logic. But then again, the current efforts to inject a 3rd faction into the game seem to be introducing many inconsistencies in the historical precedents of the game.
Show topic
Last visit Wednesday, 27 November 00:50:30 UTC
P_:G_:PLAYER

powered by ryzom-api