I like my apartment in Pyr - it's really nice and cozy!
I'd like access to the roof though... but for that the developers would have to do a lot of changes to the Pyr map :-(
And regarding the older posts:
The tower ideas sound nice - but how about a step in between? (for ease of development)
Deliver "packages" with gear to the towers and once one is fully stocked it's manned by 2-3 guards for a predefined time.
Next steps could be (in no special order):
I'd like access to the roof though... but for that the developers would have to do a lot of changes to the Pyr map :-(
And regarding the older posts:
The tower ideas sound nice - but how about a step in between? (for ease of development)
Deliver "packages" with gear to the towers and once one is fully stocked it's manned by 2-3 guards for a predefined time.
Next steps could be (in no special order):
- it's possible to make the time where the tower is manned longer by resupplying in between
- guards are from the tribe for which the last package was delivered (they know that the stock of the tower is full)
- packages are split into food, weapons, ...
- make the resupply and initial manning of the tower depend on "real" usage (food is time, ammunition is number of killed mobs, ...)
- make it possible to have towers without food supplies which could be manned by players
- make availability of packages depend on players doing missions for the respective tribes (if no missions are done there would only be one package available every Atys month or something like that)
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