Nonea
Ah, that could be interesting too.No, make them like bleed where you hit, then it keeps doing damage for a time unless you kill the mob.
We could have that AND my suggestion as two completely different kinds of DoTs, even. Finally get a wide variety of tactical choices around here :D
Nonea
Same here. DoTs are not afflictions. The only ones I'm talking about are the DoTs (Damage over Time).