So -- another quick question. Why instances? Right now each region (loosely constructed to include Kitin Lair and Silan) is an instance in a way, but we don't have instanced dungeons or the like. If it's a true instance, then only one person (or perhaps team) can enter, but if the entrance is locatable, multiple instances can spawn off a single entrance, each with a single small group in it. Is this really desirable / logical in terms of the rest of the gameplay?
(Don't get me wrong, I rather like the idea in the abstract. I'm just looking at the holes in the idea.)
(Don't get me wrong, I rather like the idea in the abstract. I'm just looking at the holes in the idea.)
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Remembering Tyneetryk
Phaedreas Tears - 15 years old and first(*) of true neutral guilds in Atys.
(*) This statement is contested, but we are certainly the longest lasting.
<clowns | me & you | jokers>