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Mounts and Packers

Taming mektoubs would be per se an absolutely great addition to the game. I always wondered why was it not added to the occupations. But the effort the newbie is investing in buying the stable ones is one of the few money sinks in the game.

Still don't allow a pure monetary vision misslead you. Like any closed world in which money are poured in but never or seldom go out Ryzom has inflation. All MMOs older than 1-2 years have. But the community here adapted in a particular way. Thus the community works with two layers of money*. First from lvl 1 to about 150-200 there are dappers, but after that level the real money in game are the materials. Everything in game that is for sale at all (there are rare items that simply cannot be bought, about in the same way one cannot just go and buy Mona Lisa) sells for materials: from grind/ammo q250 choice mats to the uberest boss q270 mat.
Therefore in spite of oldies who have hundreds of billions of dappers, the inflation is not that deep as it may seem at first look.

*Money is _any_ object or record that is generally accepted as payment for goods and services and repayment of debts in a given country or socio-economic context.
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Last visit Sunday, 24 November 01:43:52 UTC
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