For me the presence of danger is a very important part of being in PR. I love the atmophere, landscape and wildlife down there. And i think KPs fit very well into the scenery.
I agree with those who argued getting around in PR is something like a skill you have to master seperately. I started digging PR when KPs were still around the first time. I did choose to master the getting around skill before any other and succeeded. I always said it wouldn't matter if i got 3000 or 1000 hp when getting caught by a KP by surprise. That was - of course - only partially right as it is getting easier with better running and invulnerability skills. I missed KPs when they were gone and thought it got too easy.
Now KPs are back but they are alot different from what they were. Some places are almost impossible to travel alone without running and invulnerability skills because there are so many KPs. And those places are not diggable alone. But those are very few places and i can accept that, i'll just pass through and dig elsewhere. There are so many safe places - i use them to wait for the right weather - where you can enjoy the PR atmosphere, landscape and wildlife to the fullest without being killed by KPs. I don't think that PR are meant as a region where you can wander about everywhere without risk.
Some time ago i made a new toon on arispotle and needed to get PR tps. And I can confirm: all you need to get around is the getting around skill and some mid-level running and invulnerability.
PS.: Some respawn delay would be nice anyway.
I agree with those who argued getting around in PR is something like a skill you have to master seperately. I started digging PR when KPs were still around the first time. I did choose to master the getting around skill before any other and succeeded. I always said it wouldn't matter if i got 3000 or 1000 hp when getting caught by a KP by surprise. That was - of course - only partially right as it is getting easier with better running and invulnerability skills. I missed KPs when they were gone and thought it got too easy.
Now KPs are back but they are alot different from what they were. Some places are almost impossible to travel alone without running and invulnerability skills because there are so many KPs. And those places are not diggable alone. But those are very few places and i can accept that, i'll just pass through and dig elsewhere. There are so many safe places - i use them to wait for the right weather - where you can enjoy the PR atmosphere, landscape and wildlife to the fullest without being killed by KPs. I don't think that PR are meant as a region where you can wander about everywhere without risk.
Some time ago i made a new toon on arispotle and needed to get PR tps. And I can confirm: all you need to get around is the getting around skill and some mid-level running and invulnerability.
PS.: Some respawn delay would be nice anyway.