I love seeing different RP perspectives, but yes, the more related to gameplay the more risk of flames.
No commenting may solve most of it, hard as it will be not being allowed to correct someone when they post as their reason "well the official lore *clearly* says the Karavan created the Kitin, so they're clearly evil" :P
Personally my anti-flame measure of choice would be to allow only reasons related to lore, because it's when people bring up their *other* reasons that these things tend to go flamey. A famous reason for chosing a faction is "The other faction is full of nothing but jerks, while everyone in this faction has always been nice." It's not even said to flame, that really *is* their experience and their reason, or they feel they need to 'warn others'. But yeah, flamey ensues.
But, most players *do* chose a faction based more on other players than on lore, so do we want to leave that out? Do we want to hear it in the first place? Do we want players' reasons for chosing a faction or characters'?
No commenting may solve most of it, hard as it will be not being allowed to correct someone when they post as their reason "well the official lore *clearly* says the Karavan created the Kitin, so they're clearly evil" :P
Personally my anti-flame measure of choice would be to allow only reasons related to lore, because it's when people bring up their *other* reasons that these things tend to go flamey. A famous reason for chosing a faction is "The other faction is full of nothing but jerks, while everyone in this faction has always been nice." It's not even said to flame, that really *is* their experience and their reason, or they feel they need to 'warn others'. But yeah, flamey ensues.
But, most players *do* chose a faction based more on other players than on lore, so do we want to leave that out? Do we want to hear it in the first place? Do we want players' reasons for chosing a faction or characters'?