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Mercenary TPs

I don't see what the big deal is. I am anti-everything and I have no problems getting around to zones using the neutral TPs. There are convenient neutral TPs near enough to all high level zones (5 min run at most). The only issue really comes to PR TPs though most PR zones can be accessed within 10 mins from the nearest neutral TP. Once you get the spawn points, that opens up your options even more (wink). I can only assume that there will be changes to those of us who declare Marauder and perhaps something will change for neutrals as well.
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Last visit Wednesday, 27 November 23:23:50 UTC
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