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Mercenary TPs

When I began in this game (only a few months ago) I was determined to remain neutral. This was fine until I got to the Mainland. I quickly realised that I had to chose to follow Kami or Karavan to get the best out of the game. At first I was resentful of being 'forced' to chose one religion or the other - until I remembered that this is a Role Playing Game and the two sides give depth to the Lore.

The two competing religions are a vital part of the game, with the 'locking out' of TPs being just one aspect.

My reluctance to become a devoted follower to one of these religions was no more relevant than my reluctance to go hunting giant crustaceans at night with a 4 foot burning sword (in real life).

Of course if anyone finds the added difficulty of getting on in the game as a neutral more challenging and therefore more rewarding experience then good luck to them, but to argue that religious-neutral attitudes should have equality in the game is just silly IMHO. No offence :)

If you really need to strike a balance then sign up for one religion and play that for a while, then renounce it and sign up for the other religion. Could be interesting.

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It's bad luck to be superstitious . . .



Palta e decata, nan nec ilne matala.

When one goes on a journey it is not the scenery that changes, but the traveller
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Last visit Saturday, 30 November 19:47:54 UTC
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