Just as an interesting tidbit, there were once plans for a sub-faction of Kami who sided with the Karavan, as well as a sub-faction of Karavan who sided with the Kami. This could be before the lore was changed to make the Kami a hive-mind, ofcourse, or it could be that even now the Kami aren't as much of a hive-mind as they'd like homins to believe.
My 95% is a just a guess; I assume if there's no benefits to factions over neutrality, only those caring about lore and RP will join a faction, and I estimate that's about 5% of an MMO playerbase.
My point was this debate is not just over TPs in Ryzom, but over how factions should be implemented in MMOs:
* In the WoW-model, there is no neutral, thus some complain there's no option to be neutral.
* In the Ryzom-model, there is a neutral option, but at severe penalties, thus some complain neutral is penalized.
* If neutral has no penalties, then it follow factions have no benefits, and thus become redundant.
There's no perfect choice, only preference.
My 95% is a just a guess; I assume if there's no benefits to factions over neutrality, only those caring about lore and RP will join a faction, and I estimate that's about 5% of an MMO playerbase.
My point was this debate is not just over TPs in Ryzom, but over how factions should be implemented in MMOs:
* In the WoW-model, there is no neutral, thus some complain there's no option to be neutral.
* In the Ryzom-model, there is a neutral option, but at severe penalties, thus some complain neutral is penalized.
* If neutral has no penalties, then it follow factions have no benefits, and thus become redundant.
There's no perfect choice, only preference.