When do melee fighting, I usually just spam Increased Damage because it causes a lot of damage, of course. But I have 3 other skills that I try to mix in there, but I don't notice any bonus in these.
Bleed is suppose to do Damage Over Time if I'm correct, but I usually don't see it.
Ignore armor I'm sure is useful against enemies with tough armor, but I have rarely had a moment in which it's useful yet.
And accurate attack sounds good, but I don't miss that often.
So, in most mob slayings with melee, I just spam Increased Damage.
Am I doing it wrong? What situations will arise where these skills will be useful?
Bleed is suppose to do Damage Over Time if I'm correct, but I usually don't see it.
Ignore armor I'm sure is useful against enemies with tough armor, but I have rarely had a moment in which it's useful yet.
And accurate attack sounds good, but I don't miss that often.
So, in most mob slayings with melee, I just spam Increased Damage.
Am I doing it wrong? What situations will arise where these skills will be useful?