I think a general absence of background music is a conscious design decision, not a neglection. Atys doesn't really need any background music, because it already has something better than that: an ambient soundtrack.
The wind constantly howling along the cliffs of Silan, unseen gigantic animals stomping their way through the abyss below. Insect chirping in sunny afternoon lakelands. Loud, almost deafening choir of wildlife in evening forests. How could any music match that? This IS music... it's the symphony of life.
Also, auditory perception is important. Hearing that one gingo growl behind your back can mean a difference between life and DP. :-)
The wind constantly howling along the cliffs of Silan, unseen gigantic animals stomping their way through the abyss below. Insect chirping in sunny afternoon lakelands. Loud, almost deafening choir of wildlife in evening forests. How could any music match that? This IS music... it's the symphony of life.
Also, auditory perception is important. Hearing that one gingo growl behind your back can mean a difference between life and DP. :-)