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Hand to Hand Magic

Well, I think I'm gonna focus on using a combination of Magic and Melee to fight, but I keep giving myself this mindset that I have to pick one or the other because, that's how it was in most MMORPGs. Just to make sure, is it like that in Ryzom in any form?

Anyways, I usually don't pick any magic class in MMORPGs because they don't give much appeal to me. If there isn't a magic class that's fitting to my playstyle, it's the style in appearance that doesn't fit me, such as: Robes, staffs, only 3 elements to work with, etc.

It's different in Ryzom, if I exclude some of the caster clothing I've seen.
Doing a bunch of awesome and sometimes weird hand and arm motions and casting spells from a pair of cool and bulky magical/technological gauntlets is much more awesome than using a wand of a staff. Especially since in a lot of games mages fire the spell from the palm of their hand anyways.

To get to the point, I read something about hand to hand combat, and the magic amplifiers are technically fist weapons.

I'm pretty sure that casters aren't meant to be within melee range of enemies and are suppose to keep a distance from enemies and that I can change to melee in a pinch, but is it possible to efficiently use melee with magic amplifiers in hand to hand combat? And what is hand to hand like?

I also find it much easier to fight a lot of enemies using melee than using magic, but this is just so far. I'm still in the beginning land. It just seems much easier and efficient (but not as challenging and not always as fun IMO) to run up to an enemy with a sword and shield and use increased damage a few times than to try and balance a cycle between acid/rot and fear until the enemy is dead.
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