Mutual Mac


Mac crashing and news

I don't mean to come across as accusatory, but this thread, as it is now, isn't very likely to garner any useful response. :)

For starters, you haven't been very clear about the extent of the problem - of course, the problems with Mac crashes caused by microveg are known, as are the problems regarding water. But you haven't said whether or not you've applied the fixes for the aforementioned, and if so whether or not that fixes the problem/which problems are or aren't fixed (of course the fixes are more workarounds, so it'd be reasonable to complain even if they did work for you - having to play without any microveg and shiny water shader is still a problem the devs should fix); so there's no way for readers to know which problem(s) you're concerned about. No-one, not even the devs, can say whether a fix is forthcoming if they don't know which problem is in question - hell, there might even be more crashing issues which are affecting you but that haven't been reported yet.

That said, I think the wording of your question is also a bit off. :) Given that the devs spent months working on native clients for two OSes which have long been completely pushed out of the games market altogether, without any apparent special motivation other than a slight increase in Mac/Linux players subbing, and improving the overall quality of Ryzom; I think it's unlikely that they'd now say "Well, ok, done that, now we'll dump the project and get back to Windows". Asking, however, if the devs are close to a solution, how long they expect to need to get a solution working and released, or if they have any temporary advice to ease the pain for Mac users, would be very reasonable. :)

Good evening!
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