IDEAS FOR RYZOM


Mentoring

Just to explain why I felt this idea was in the "nature" or Ryzom...Players craft almost all our own armor, build our own weapons, this is suppose to be a sandbox, and need not rely on NPCs for anything (except training currently).

As I have mentioned in previous suggestions, I support almost any idea that takes us further in that direction. In my opinion, in a real sandbox, players can do anything NPCs can, almost (if not entirely) removing this reliance.
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Last visit Sunday, 24 November 07:58:44 UTC
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