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[SUGGESTION] Event bosses

So I'd ask that, if possible, these bosses be given somewhat more dangerous attacks. Now don't get me wrong, I know the boss isn't supposed to be an actual threat to the players; the challenge is the army of normal mooks, and fighting the boss is the prize for winning that. The final boss fight should remain un-loseable for the players. All I ask is that at least a fair portion of the individual players die at the hands of the boss, so that the boss *feels* like a real threat.

At the least, have the boss' melee attack do 6000 damage so it instakills one player every hit. Even better would be if the boss pull out a launcher (only once the last soldier is dead) and demolishes half the mages before running out of ammo. If you can emulate mob abilities, then Madakam Shield, Vorax Shout, and Gingo Sand are also all attacks that can also wreck havoc on a crowd.
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Last visit Saturday, 23 November 10:56:32 UTC
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