It seems like the fight quest line could fit this change in fairly readily:
Modify the "observe the mobs" mission to include a mention that bodocs seem protective of each other. Then in the "hunt bodocs" mission, have the bodocs be social (but nothing else, so newbies don't get squished as frequently), and add a warning in the quest giver's information.
Modify the "observe the mobs" mission to include a mention that bodocs seem protective of each other. Then in the "hunt bodocs" mission, have the bodocs be social (but nothing else, so newbies don't get squished as frequently), and add a warning in the quest giver's information.