Mobs commonly social in mainland, arent social in Silan, like Rendors and plants. This makes Silan easier and that may be ok for not scaring off new plaers... BUT
they will be scared once they come to mainland and actually find out what "social mobs" are and that some of the ones they met in Silan are actually social too.
Like:
"Oh finally Mainland, this is Pyr, so nice City. Lets go outside! Oh a Capryni!
*Smash* *Mass Aggro* *Dead*
I say, wanting to make Silan easier by removing social mobs is a bad traning for new players.
There could even be a mission or two about social mobs, to learn how they react etc.
they will be scared once they come to mainland and actually find out what "social mobs" are and that some of the ones they met in Silan are actually social too.
Like:
"Oh finally Mainland, this is Pyr, so nice City. Lets go outside! Oh a Capryni!
*Smash* *Mass Aggro* *Dead*
I say, wanting to make Silan easier by removing social mobs is a bad traning for new players.
There could even be a mission or two about social mobs, to learn how they react etc.