In thinking about other ideas for outposts, it would first be important for outposts to become centers of activity ... or at least visited a lot more than they are now (unless you dig in a q250 region next to yours). The ideas presented in this thread could definitely move things along in that direction.
When outposts were introduced, or perhaps later on, was any decision made that outposts were NOT supposed to be centers of activity, that players were still supposed to gather around the racial cities instead?
Other than the present (low) population level, is there any reason why it would be a bad thing now to have players gather at outposts and not necessarily quite so much at cities? (I do recognize some of them are more difficult to visit than others)
Knowing this could help shape future ideas about new outpost buildings and other ideas related to hanging around outposts more often than just during battle.
When outposts were introduced, or perhaps later on, was any decision made that outposts were NOT supposed to be centers of activity, that players were still supposed to gather around the racial cities instead?
Other than the present (low) population level, is there any reason why it would be a bad thing now to have players gather at outposts and not necessarily quite so much at cities? (I do recognize some of them are more difficult to visit than others)
Knowing this could help shape future ideas about new outpost buildings and other ideas related to hanging around outposts more often than just during battle.