umm yeah, Kil. If I understand the concept correctly this is intended to assist in that type of goal. It effectively allows teams to ally with each other. We can already do this to an extent simply by not shooting friendlies. :p However it's sometimes difficult to know who you're targeting if there's lots of commotion or you're using bombs/AoE. It would also allow us to heal friendly teams.
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Noble JayceReaper Leader